Wednesday, November 30, 2011
Wednesday, November 23, 2011
Tuesday, November 22, 2011
1 Basket Poster Final
Finally finished. Woot. Yeah, i don't want to overwork this... it's never worth it to overwork.. just gets muddy
Monday, November 21, 2011
Saturday, November 19, 2011
Templar Walk & Run
I had to change the render view because the shield he has is only one sided...so it was invisible from the old camera angle. Haha. Also, it shows the pretty art on it. I haven't gotten the glow to work yet, but I kinda like how this looks now. Anyway, I did both of these animations last night and rendered them this morning.
I also noticed the run is not at the correct speed, it's going rather slow.
Ying did the lovely character art, models, textures, rigging and skinning, I can only claim the animation!
To see Ying's blog click here
www.deity-game.com
To see our game website and the rest of the team
I also noticed the run is not at the correct speed, it's going rather slow.
Ying did the lovely character art, models, textures, rigging and skinning, I can only claim the animation!
To see Ying's blog click here
www.deity-game.com
To see our game website and the rest of the team
Friday, November 18, 2011
Templar Walk Cycle
Done in 3ds Max
So, as with all of my deity animations, the model/textures were all done by Ying So you should check her stuff out.
For this one, she also did the Rigging/skinning
Deity Game Website
So, as with all of my deity animations, the model/textures were all done by Ying So you should check her stuff out.
For this one, she also did the Rigging/skinning
Deity Game Website
Deity Tear Away Ideas
Thumbnailing some ideas for tear-away sheets for my game team Deity. I want to make more than one with different characters on it. I'm designing a front and backside, and am thinking closeups of characters on the front in full color and on the back, the title, website, and a watermark of the character in a more identifiable silhouette type pose and the character's name underneath
Labels:
deity,
design,
game,
sketches,
thumbnails
Gestures and Silhouettes
Thursday, November 17, 2011
Valkyrie Animations
I need to re-render this out because the compressor washed it out..and I want to figure out what to change about this first before I do..but I was really excited to share.
taking 20 credits, I did about 20 character animations in 2 months for this game. Woo!
So, as with all of my deity animations, the model/textures were all done by Ying So you should check her stuff out.
Deity Game Website
Sunday, November 13, 2011
Chimera - Promotional
More quick ideas! This one is for a game called Chimera that I made up...a day ago.
I will be working on these for the next few weeks, plus more!
Deity Tearsheet Design
Here's two very rough sketches for the Deity Game tearsheet design... Let me know what you guys are thinking..I definitely want the title on it, is that a good location? should I bother doing the "in darkness" thing? or should i have the arch off screen? adunno, this is so preliminary, so it's the best time for huge feedback.
1 Basket
Ha ha, this is part of my assignment for making promotional stuff. I decided to do one joke one to make me happy. The movie is a comedy horror type about a guy trying to kill a group of his friends that he's insanely mad at because they went on vacation without him. I don't' know....it just kinda happened while i was looking through Idioms and this was one of the more feasible ideas...it's funny how many movie titles come from idioms. This is a preliminary sketch.
Thursday, November 10, 2011
Wednesday, November 9, 2011
Monday, November 7, 2011
Diety
Our newly igf submitted game! So exciting! Most of the animations are mine, but I still have yet to redo some of the animations ying did before. I had to work on doing all the animations for the two new characters valkyrie and cleric, as well as begin to replace some of the old animations.
Deity Website
Oh yes, and I finally got to beat the game. Woot!
Wednesday, November 2, 2011
Randal TimeTest
Click on the image to view animation please!
Just a really rough time test for an animation i'm doing. I did this in flash with the mouse >> can't get to my tablet atm. Hopefully it's clear enough I don't have to explain what's going on.
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