Showing posts with label 3d. Show all posts
Showing posts with label 3d. Show all posts

Monday, April 30, 2012

IndiePub 2012 Winner: Deity!

http://www.indiepubgames.com/news/2012-independent-propeller-awards-winners

The game I animated for won the indie pub grand prize! This is just so wonderful! A lot of hard work went into this game from everyone involved.

Wednesday, March 14, 2012

Chloe







Still some things I need to work on, but there are definitely things I'm proud of for my first Zbrush sculpt.

Tuesday, January 10, 2012

Deity Game!






All the in game character animation in the final is mine, the main menu screen animation was done by Ying.

Deity is on Desura.com!


http://www.desura.com/games/deity/reviews

Monday, December 12, 2011

Hatchet



Stuff for Ani300!



And the one armed WIP version (when i needed less distractions) Haha

Saturday, December 10, 2011

Ani 300 Final



Working on fixing the body first... then i'll work on the arms. Arms are distracting!

Thursday, December 1, 2011

Deity Animation

Here are a few showcases for my work on deity. I chose a few that would look good in this format.

Thursday, November 17, 2011

Valkyrie Animations



I need to re-render this out because the compressor washed it out..and I want to figure out what to change about this first before I do..but I was really excited to share.

taking 20 credits, I did about 20 character animations in 2 months for this game. Woo!

So, as with all of my deity animations, the model/textures were all done by Ying So you should check her stuff out.

Deity Game Website

Monday, October 31, 2011

Some Cleric Attacks












Been trying to push the poses, watch the arcs...it's tough doing so many animations in 2 months. Game is due today! So excited.

It's an isometric top 3/4 viewed game.

Friday, October 7, 2011

Character Walk WIP

This is blocked only Contact & Passing Positions. There is no Up and Down yet.


And also, for your viewing pleasure: some closeups I needed for reference...I think they look funny

Thursday, March 10, 2011

Lillian 3D Model Progress 2



So, converting a strictly 2D character to a 3D model has been interesting so far. I am still trying to push making this model look right while getting it rigged...kind of difficult. Especially the face. I have never animated textures before so this should be an interesting challenge. Hopefully I'll get the model for soctopus done soon, too.


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Thursday, February 10, 2011

Lillian 3D Model Progress

Working on a 3D model of my 2D character for "Nightmare"
I will be doing all the art & animation for this 2d side scrolling platformer game as well as a cinematic animation for the intro cut-scene.
her face will be in the texture map to keep the 2D feel






Thursday, October 14, 2010

Semi Render



This is Semi with a basic texture map and almost complete skinning.