Thursday, March 10, 2011

Lillian 3D Model Progress 2



So, converting a strictly 2D character to a 3D model has been interesting so far. I am still trying to push making this model look right while getting it rigged...kind of difficult. Especially the face. I have never animated textures before so this should be an interesting challenge. Hopefully I'll get the model for soctopus done soon, too.


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Thursday, February 10, 2011

Lillian 3D Model Progress

Working on a 3D model of my 2D character for "Nightmare"
I will be doing all the art & animation for this 2d side scrolling platformer game as well as a cinematic animation for the intro cut-scene.
her face will be in the texture map to keep the 2D feel






Monday, February 7, 2011

Base Model for Lillian

I still have to take this into zbrush to get the details right. (Like the face) Her facial features will mostly be in the texture map, as she's a very cartoony design.