Tuesday, January 31, 2012

susheep is the new lambchops




black and white layout for an animation idea I have. Susheep. Here, i'm just trying to make sure that in the value the sheep is the focal point and trying to work out shapes and composition.

Sunday, January 29, 2012

Chloe Character Design



I based this design off of the style used in the "God of War" games because I liked the mood that surrounded it, I found it fit with my character, who suffers because she cannot die. She threw herself into the sea and never died and now wanders almost ghost like, becoming a part of her environment.

I'm excited to take this into Zbrush!

Wednesday, January 11, 2012

Concept Sketches Chloe


some beginning concepts for a character named Chloe. She lost the love of her life when he became "evil" so she jumped into the sea but for some reason would not die. She herself doesn't know what she is anymore or how much time has gone by, she doesn't age or die.
The only thing that brings her any joy is to find keys. She doesn't keep them all, and becomes too sad and throws them away, but she seems to think one day she'll find the key that will bring her eternal happiness.

Tuesday, January 10, 2012

sheep and wolf


Some character concepts for a game I'm doing art for.

Jump Sprites



Some of the sprites that didn't make it into Lucid Nightmare.

Deity Game!






All the in game character animation in the final is mine, the main menu screen animation was done by Ying.

Deity is on Desura.com!


http://www.desura.com/games/deity/reviews